Mauschu
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Dried Kelp Block Base

Makes 160,000 dried kelp blocks an hour. At your market prices that is $108M profit an hour.

2,000 smokers, one kelp every five seconds each. Nine dried kelp press into a block, and one charcoal fuels eight smelts. Leave the kelp price at zero if you grow your own. Change your prices.

Plan of the Dried Kelp Block Base seen from above, 56 by 50 blocks 56 blocks 50 blocks
Plan from above, 32 blocks high. Drawn from the .litematic file.
Footprint
56 × 32 × 50 blocks
Blocks
41,601 of 24 kinds
Layers
32
Best for balances
5B +
Level
God tier

Build it layer by layer

Each drawing shows only the blocks of one layer, from the floor up. Pick a layer to see what goes where.

Layer 1 of the Dried Kelp Block Base seen from above

Layer 1 of 32

1,065 blocks in this layer. Most of them are 515 hoppers and 515 deepslate tiles.

  • Hopper515
  • Deepslate Tiles515
  • Dropper15
  • Soul Sand5
  • Observer5
  • Redstone Wire5

Blocks per layer, 1 to 32

Materials

41,601 blocks of 24 kinds, the 8 biggest first. Your ticks stay in this browser.

BlockAmountStacks of 64Used forGot it
Hopper12,935202 + 7Redstone
Black Stained Glass6,29298 + 20Building
Deepslate Tiles6,06594 + 49Building
Redstone Wall Torch4,00062 + 32Redstone
Chest3,16349 + 27Storage
Comparator2,00031 + 16Redstone
Powered Rail2,00031 + 16Redstone
Smoker2,00031 + 16Storage

Read straight out of the schematic. Every count is exact.

What you get

  • .litematic schematicPlace it with the Litematica mod.
  • Layer guide and material listFree on this page, before and after you buy.
  • Help on DiscordQuestions go into your ticket or the Discord.

Questions

Do I need mods?

Only Litematica, to place the schematic. The farm itself runs on normal game mechanics.

Can I see everything before I buy?

Yes. The plan, every layer, the 3D model and the full material list are free on this page.

How do I pay?

In DonutSMP money, in-game, once your ticket is answered.

Where does the income figure come from?

It uses your market prices: what you pay for the inputs and what the output fetches. Change them on the prices page and every number here follows.

Similar payback

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